I graduated with a social science degree, specializing in sociology, my interests are in the interaction of people and the human behavior associated with the environment. Painting and graphic design are also my hobbies. With these foundations, I developed a detail-minded and logical mindset. Designing for human well-being and social good by solving real problems and creating value for others is my passion. I am eager to apply these experiences and personal traits in my UX journey, and my life-long career.
My goal in the UX design field is to create value for real people. With a social science background, I developed a mind that is concerned about the human condition. I have a deep interest in art and music, and I love storytelling, especially in Animation, my childhood dream is to become a musician, and a storyteller.
Growing up, with financial needs, I chose to be more practical and work in the field of project management. Together with my interest in technology, I found out that digital products can solve real-world problems and tell a brand story at the same time, by that time I know about the UX design behind some good digital products. With a deeper understanding, I understand that this is the career that I want to pursue.
UX design is definitely a good field for career transformation, because we are not just changing our careers, we are also bringing the experience from our previous career and life journey into the field of UX. As to create insights and approach to build products with good experience that can contribute to social good.
The core of UX is the concern about humans, the people who want to solve their problems with the help of technology, we are building bridges for people from confusion to solution.
"Don't Make Me Think" by Steve Krug is a practical guide to web usability that emphasizes the importance of simplicity and clarity in design. The book provides practical tips and guidelines for creating user-friendly websites and interfaces that are easy to navigate, understand, and use.
Lean UX is a guide to implementing lean principles in the user experience design process. The book promotes rapid experimentation, collaboration, and continuous feedback to create user-centered products that solve real problems.
"The Design of Everyday Things" by Don Norman is a classic book on design that explores how people interact with everyday objects and technology. The book emphasizes the importance of usability, user-centered design, and feedback in creating products that are intuitive, understandable, and easy to use.
"A Designer's Research Manual" by Jennifer Visocky O'Grady and Ken O'Grady is a comprehensive guide to research methods for graphic designers. The book covers a wide range of research techniques, from user surveys and focus groups to competitive analysis and ethnographic research, and provides practical advice for conducting effective research in the design process.
A design system guidebook form Marina Budarina. As I am trying to advance my skills in design system management, I found this book a comprehensive guide for a bigger picture of how designer create and manage design system in a super efficient way